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Types of System Design

System design varies based on the type of application, the architecture chosen, the system’s functionality, and the use cases it needs to address. Understanding the differences between these types helps in crafting the most suitable architecture and ensures scalability, reliability, and maintainability for specific needs. The major types of system design include:

  1. Designing Web Applications vs Distributed Systems
  2. Real-time Systems vs Batch Systems
  3. Offline-first Systems vs Always-online Systems

1. Designing Web Applications vs Distributed Systems

Web Applications:

Web applications are typically designed to be run on a single server or a set of closely linked servers. These systems focus on handling user requests, providing responses via a user interface, and managing backend services in a relatively centralized environment.

Distributed Systems:

Distributed systems involve multiple independent machines or nodes working together to achieve a common goal. They are designed to handle large-scale applications and are often more complex than web applications, as they need to manage communication, synchronization, and data consistency across multiple nodes.


2. Real-time Systems vs Batch Systems

Real-time Systems:

Real-time systems are designed to handle tasks that require immediate processing and responses. The system processes inputs and generates outputs within a predictable time frame, often used in scenarios where timing is critical.

Batch Systems:

Batch systems, on the other hand, process large volumes of data at scheduled times or in bulk. These systems are designed to execute processes that do not need immediate interaction or feedback and are often used for tasks like data analysis, report generation, or batch updates.


3. Offline-first Systems vs Always-online Systems

Offline-first Systems:

Offline-first systems are designed to function fully or partially without an internet connection. These systems are optimized to allow users to interact with the application even when there is no connectivity and sync data when the connection is restored.

Always-online Systems:

Always-online systems depend on a constant internet connection to function. These systems require real-time communication between the client and the server for processing requests, fetching data, and providing services.